AI Insights · Timothy · April 2024
Top 5 Basketball Games on Android in New Zealand Q1 2024
Discover the performance of the top basketball games on Android in New Zealand for Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top basketball games on Android in New Zealand showcased interesting trends across downloads, revenue, and active users. Here’s a detailed look at the performance of the leading titles.
NBA Infinite - PvP Basketball from Level Infinite, released in mid-February, saw a decline in weekly downloads from around 1.5K in early January to just 81 by the end of March. Weekly revenue fluctuated, peaking at approximately $504 in mid-January and ending the quarter with $312. Active users started at 2.7K, slightly increasing to 2.7K by the end of the quarter.
Streetball Allstar by racoonDigi experienced a notable increase in weekly downloads in late January, reaching 246. Revenue followed a rising trend, peaking at $343 in mid-February. Active users initially increased from 281 in early January to a high of 554 by early February before slightly declining to 324 by the end of March.
NBA 2K24 MyTEAM from 2K, Inc. saw its weekly revenue grow steadily, starting from $53 in late January and reaching $398 by the end of March. Weekly downloads showed a varied trajectory, peaking at 241 in early March. Active users consistently increased, from 165 in late January to 523 by the end of the quarter.
NBA 2K Mobile Basketball Game, also by 2K, Inc., had relatively stable weekly downloads, with a high of 179 in early January. Revenue varied, peaking at $178 in early January and recording $138 by the end of March. Active users started at 524 and saw a moderate decline to 268 by the end of the quarter.
Basketball Stars: Multiplayer from Miniclip.com maintained a steady performance in weekly downloads, hitting a high of 395 in mid-March. Revenue saw a peak of $296 in early January, ending the quarter at $61. Active users followed a similar pattern, with a significant rise to 622 by mid-March and slightly decreasing to 582 by the end of March.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends for these top-performing basketball games.